I'm temporarily resurfacing from the world of gurgling babies and stinky diapers to present Time Factor, my entry into this month's Experimental Gameplay Project.
It's a very simple idea: you have ten seconds to answer as many multiplication questions as you can. If you get a question right, time slows down; if you get it wrong, time speeds up. The aim of the game is to make ten seconds last as long as you possible can by answering as many questions correctly as you can.
How long can you make ten seconds last?
It's a very simple idea: you have ten seconds to answer as many multiplication questions as you can. If you get a question right, time slows down; if you get it wrong, time speeds up. The aim of the game is to make ten seconds last as long as you possible can by answering as many questions correctly as you can.
How long can you make ten seconds last?
