I'm temporarily resurfacing from the world of gurgling babies and stinky diapers to present Time Factor, my entry into this month's Experimental Gameplay Project.
It's a very simple idea: you have ten seconds to answer as many multiplication questions as you can. If you get a question right, time slows down; if you get it wrong, time speeds up. The aim of the game is to make ten seconds last as long as you possible can by answering as many questions correctly as you can.
How long can you make ten seconds last?
It's a very simple idea: you have ten seconds to answer as many multiplication questions as you can. If you get a question right, time slows down; if you get it wrong, time speeds up. The aim of the game is to make ten seconds last as long as you possible can by answering as many questions correctly as you can.
How long can you make ten seconds last?

I really like this game, however it would be wonderful if you could start it with a keypress (like enter) instead of just a mouse click! That way those of us who can ten-key touch (the number pad on the right of the keyboard) wouldn't have to waste time bringing our hand back to the keypad.
that is all
pam
Thanks, I'm glad you like it! Letting you restart the game via the Enter key is a very sensible idea, and you can now do just that. Enjoy!
Hey pretty fun game. Good work on experimenting with the cool idea and showing us all the result. :)